Alter Powers


    A Jedi with alter learns how to change the distribution and nature of the Force. Jedi who have mastered alter can move physical objects with their minds, can help others control their own Force, or can manipulate the Force in the bodies of others. This power can be used to change the perceptions of others and make them come to incorrect conclusions.


Telekinesis
    This power may be kept "up."

    This power allows the Jedi to levitate and move objects with the power of their mind alone. If used successfully, the object moves as the Jedi desires.
    A Jedi can levitate several objects simultaneously, but each additional object requires a new telekinesis roll.
    This power can be used to levitate oneself or others. It can be used as a primitive space drive in emergencies.
    When used to levitate someone against their will, the target may resist by adding their Perception or control roll to the difficulty number.
    Levitated objects can be used to attack other characters, but this automatically gives the Jedi a Dark Side Point. Such objects do 1D damage if under a kilogram, 2D if one to ten kilograms, 4D if 11 to 100 kilograms, 3D speeder-scale damage if 101 kilograms to one metric ton, 3D starfighter-scale damage if one to ten metric tons, and 5D starfighter-scale damage if 11 to 100 metric tons.
    Such attacks require an additional control roll by the Jedi, which acts as an attack roll against the target's dodge. If the target doesn't dodge the attack, the difficulty is Easy.


Injure / Kill
    Required Power: Life Detection, Life Sense
    WARNING: A character who uses this power receives a Dark Side Point.

    An attacker must be touching the target to use this power. In combat, this means making a successful brawling attack in the same round that the power is used.
    When the power is activated, if the attacker's alter roll is higher than the character's resisting control or Perception total, figure damage as if the power roll was a damage total and the control or Perception roll was a Strength roll to resist damage.


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