The Veritech Fighters


Vehicle Type: VT-1D, VF-1A, J and S Veritech Fighters are transformable battloids.

Crew: One in types VF-1A, J and S; seats 2 in VT-1D (trainer).

MDC By Location:

Head Laser Mounts - 24 each
Head - 75
Arms - 75          Hands - 30 each
Legs/Engine Thrusters - 150
*Main Body - 250
Reinforced Pilot Compartment - 200
Retractable Utility Arms - 3 each
Wings - 100 each
Tail - 50 each
GU-11 Gun Pod - 100
*Depleting MDC of main body shuts the unit completely down.
Speed: 2676mph with a 60 mile ceiling in Jet Fighter mode; 670mph maximum, and as slow as a complete hover in Gaurdian mode; 60mph maximum in Battloid mode running, flying in space - 120mph.

Height: 42.6ft in Battloid mode; 22.3ft in Gaurdian mode; 16ft in Jet Fighter mode.

Width: 16ft at shoulders in Battloid mode; 25.3ft wing span in Jet and Gaurdian modes.

Weight: 18.5 tons

Main Engine: FF-2001 fusion turbine in each leg.
Range: Effectively unlimited. The reactor style power source provides enough energy to operate for about 5 years of continual use. Average life span of power system is 12 years before requiring replenishment of protoculture.

Weapon Systems

1) Jet Fighter High Powered Lasers: Available only in Jet mode, straight ahead line of fire; Damage: 6D6 MD per twin blast (short bursts only), Range: 4000ft, Payload: Unlimited.

2) Lasers: Mounted on the head in Battloid mode, but also located on the underbelly when in Gaurdian and Jet Fighter mode, 360 degree rotation; all models have 2 attacks per melee or one extended blast (double damage)and can't be used against fast moving/dodging opponents; Damage: 1D4 (VF-1A) or 2D4 (VF-1J and VT-1D) or 4D4 MD (VF-1S), Range: 2000ft, Payload: Unlimited.

3) Missles: Heavy Long range - payload 3 on each wing; or Light or Medium Short Range - payload 6 on each wing; MD and range varies, Rate of Fire: Any number up to full payload, note: cannot mix heavy, medium, or light missles with eachother.

4) GU-11 Gun Pod: Damage: 3D6 short burst, 6D6 long burst, or 1D6×10 MD for full melee burst; Range: 4000ft; Payload: 200 rounds per clip equals 20 short bursts or 10 long bursts or 5 full melee bursts or any combination thereof. Additional ammo clips can be engaged, but requires ½ a melee, eaning the player loses half his/her attacks that melee.

Note: The Veritech Fighter in Battloid mode is more agile than its human pilot and can execute any hand to hand combat move that the pilot can.


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