Electrical Skills


Basic Electronics:

This is a rudimentary understanding of the priniples of electricity, simple circuits, wiring, and so on. This person can do basic wiring, repairs appliances and read schmatics. Base Skill: 40% +5% per level of experiences.

Electrical Engineer:

Knowledge of electricity. Characters can diagnose and locate electrical problems. It is also possible to put together electrical equipment. The character can attempt to bypass security systems and burglar alarms at a -25%; if Surveillance Systems is also taken, then there is a +10% bonus instead. Base Skill: 45% +5% per level of experience. Note: Characters who are not electrical engineers must have Basic and Advanced Mathematics to select this skill.

Mecha Electronics:

This is firsthand knowledge of the electrical systems built into the Destroids and Veritech Fighters, and how they interact with protoculture and the fundamentals of Robotechnology. Other areas of electrical expertise do not apply to Mecha, making this an invaluable skill to repair giant war machines. Base Skills: 35% +5% per level of experience.


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