Ekkar Arms Coyn'skar Ekkar Arms D'skar Ekkar Arms Sat'skar Hand-Held Contact Stunner Neuronic Whip Stun Baton Stun Baton (Z2) Typical Knife Typical Throwing Knife Vibro-ax Vibroblade
Model: Ekkar arms coyn'skar
Type: Coynite blade pole
Skill: Melee combat
Cost: 400
Availability: 3
Difficulty: Moderate (blade), Very Difficult (disarm with hook)
Damage: STR+2D (blade), STR+2 (hook)
Model: Ekkar Arms D'skar
Type: Coynite dagger
Skill: Melee combat
Cost: 150
Availability: 3
Difficulty: Moderate
Damage: STR+1D+1
Model: Ekkar Arms sat'skar
Type: Coynite sword
Skill: Melee combat
Cost: 700
Availability: 3
Difficulty: Difficult (Very Difficult if swung one-handed)
Damage: STR+3D+1 (If swung one-handed, damage is only STR+1D
Model: SoroSuub CS-12 Stun Master
Type: Contact stunner
Skill: Melee Combat: contact stunner
Ammo: 5
Cost: 575 (power cells: 15)
Availability: 2, R
Damage: 4D+2 stun
Game Notes: Very Easy difficulty to use; Easy to hide (+2D to hide against weapon detectors, +1D against physical searches)
Model: TholCorp Neuronic Whip
Scale: Character
Skill: Melee combat: neuronic whip
Cost: 700
Availability: 4, X
Difficulty: Easy
Damage: STR+1D or 5D stun (two settings)
Game Notes: Power pack lasts for three hours.
Model: Merr-Sonn Stun Baton
Type: Stun Baton
Scale: Character
Skill: Melee combat: stun baton
Cost: 300
Availability: R
Difficulty: Easy
Damage: STR+2D+2 (includes stun charge; STR+1d if stun charge is not on)
Game Notes: Power pack lasts three hours
Model: Merr-Sonn Z2 Stun Baton
Type: Stun Baton
Scale: Character
Skill: Melee combat: stun baton
Cost: 400
Availability: R
Difficulty: Easy
Damage: STR+1D or 5D stun (two settings)
Game Notes: Power pack lasts for three hours
Type: Melee Weapon
Scale: Character
Skill: Melee Combat: knife
Average Cost: 25c
Availability: 1
Difficulty: Very Easy
Damage: STR+1D (Max 6D)
Type: Melee Weapon
Scale: Character
Skill: Thrown weapons: knife
Average Cost: 35c
Availability: 1
Range: 2-3/5/10
Damage: STR+1D (Max 6D)
Type: Melee Weapon
Scale: Character
Skill: Melee combat: vibro-ax
Average Cost: 500c
Availability: 2, R
Difficulty: Moderate
Damage: STR+3D+1 (Max 7D)
Type: Melee Weapon
Scale: Character
Skill: Melee combat: vibroblade
Average Cost: 250c
Availability: 2, F
Difficulty: Moderate
Damage: STR+3D (Max 6D)