Pilot (Ground, Air & Water) Skills


Automobile:

Manual & Automatic transmission includes dune buggies and jeeps. Base Skill: 80% +4% per level of experience.

Mecha (Destroid only):

Players selecting this skill must choose one specific Mecha in which he or she is taught the fundamentals of manuevering the giant Battloid. Despite striking similarities, each Mecha unit is different and requires special instruction. This means that a player may choose this skill repeatedly in order to pilot more than one type of Mecha. For Example: A player selects the pilot Mecha once to pilot the Destroid known as the Gladiator, that's one skill. He/She then selects the Mecha pilot skill again to operate an Excaliber and, yet again, to pilot a Spartan. That's a total of three Destroids, so that's three skills. Only the Destroid Pilot OCC. teaches the operation of all Destroids. Note: This training concentrates on piloting, not combat. The numbers of attacks per melee, bonuses to strike, dodge, parry, etc., are identical to those of the pilot. To maximize one's combat abilities, Mecha Combat must also be selected for each. Base Skill: 60% +5% per level of experience.

Mecha Combat:

Each Destroid has a different weapon system and hand to hand capability. To take full advantage of these astounding machines, the character should have Mecha combat. This training enables the pilot to complete the symbiotic link with the Destroid, nearly doubling the number of attacks and agility.
    Like the Pilot Mecha skill, theplayer must select Mecha combat for each Destroid to function at maximum efficiency. Using the previous example: The player might decide that he/she needs only the two Destroids he/she'll use most often at full capacity. Thus, he/she chooses Mecha combat for the Gladiator and Excaliber. That's TWO Mecha Combat Skills He/She can still pilot and use the weapon systems of the Spartan, but at about half of what the others are now capable of. See the Mecha Combat Section for listing of specific abilities and bonuses.

Motorcycle:

The practiced skill of riding a motorcycle. Base Skill: 60% +4% per level of experience.

Tank:

The piloting of armored assault vehicles; includes armoured all-terrain vehicles, amphibious Recon, and other, armoured heavy vehicles and construction vehicles. Base Skill: 50% +5% per level of experience.

Truck:

Manual or automatic transmissions; includes vans and trailers. Base Skill: 66% +4% per level of experience.

Airplane:

Includes the old propeller, single and twin engine types. Base Skill: 70% +4% per level of experience.

Helicopter:

Includes the small, two seater, observation types; large transport and assault. Base Skill: 60% +4% per level of experience.

Jet:

Includes the fan jet, commercial jet and jet fighter. Base Skill: 60% +4% per level of experience.

Lancer Space Fighter:

Base Skill: 60% +4% per level of experience.

Space Shuttle:

Base Skill: 60% +4% per level of experience.

Boats: Sail Type:

Base Skill: 80% +4% per level of experience.

Boats: Motor Type:

Large and small (not ships). Base Skill: 70% +4% per level of experience.


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